decisions = {
	homosexualer = {
		potential = { 
			is_female = no
			NOT = { trait = homosexual }
		}
		allow = {
			is_marriage_adult = yes
#			OR = { # 
#				custom_tooltip = { text = text_is_satanic_or_iblisic
#					hidden_tooltip = { is_satanic_or_iblisic = yes }
#				}
#				AND = {
#					tier = EMPEROR
#					prestige = 500
#					piety = 500
#				}
#				AND = {
#					tier = KING
#					prestige = 400
#					piety = 400
#				}
#				AND = {
#					tier = DUKE
#					prestige = 300
#					piety = 300
#				}
#				AND = {
#					tier = COUNT
#					prestige = 200
#					piety = 200
#				}
#				AND = {
#					tier = BARON
#					prestige = 100
#					piety = 100
#				}
#				AND = {
#					lower_tier_than = BARON
#					prestige = 50
#					piety = 50
#				}
#			}
		}
		effect = {
			if = { limit = { is_satanic_or_iblisic = no }
				if = { limit = { tier = EMPEROR }
					prestige = -500
					piety = -500
				}
				if = { limit = { tier = KING }
					prestige = -400
					piety = -400
				}
				if = { limit = { tier = DUKE }
					prestige = -300
					piety = -300
				}
				if = { limit = { tier = COUNT }
					prestige = -200
					piety = -200
				}
				if = { limit = { tier = BARON }
					prestige = -100
					piety = -100
				}
				if = { limit = { lower_tier_than = BARON }
					prestige = -50
					piety = -50
				}
			}
			add_trait = homosexual
			church_opinion = -50
			if = {
				limit = {
					trait = zealous #
					NOR = {
						is_satanic_or_iblisic = yes
						religion = mrakosoftist
						religion_group = communist_group
						religion_group = anarchist_group
					}
				}
				remove_trait = zealous #
			}
			if = { limit = { trait = celibate } #  
				remove_trait = celibate #  
			}
			character_event = { id = Rape.7 tooltip = EVTTOOLTIPRape.7 }
		}
		ai_will_do = { factor = 1
			modifier = { factor = 0.01 } # Less likely to do it
 			modifier = { factor = 0.05
				OR = {
					trait = crusader 
					trait = monk 
					trait = pilgrim 
					trait = mirza 
					trait = sayyid
				}
			}
			modifier = { factor = 0.05 } # Less likely to do it
			modifier = { factor = 0.05 # FROM  decisions???   ROOT
				NOT = { age = 30 }
			}
			modifier = { factor = 0.2
				AND = { age = 30 NOT = { age = 60 } }
			}
			modifier = { factor = 0.3
				age = 60
			}
		}
	}
	homosexualer_female = {
		potential = { 
			is_female = yes
			NOT = { trait = homosexual }
		}
		allow = {
			is_marriage_adult = yes
#			OR = { # 
#				custom_tooltip = { text = text_is_satanic_or_iblisic
#					hidden_tooltip = { is_satanic_or_iblisic = yes }
#				}
#				AND = {
#					tier = EMPEROR
#					prestige = 500
#					piety = 500
#				}
#				AND = {
#					tier = KING
#					prestige = 400
#					piety = 400
#				}
#				AND = {
#					tier = DUKE
#					prestige = 300
#					piety = 300
#				}
#				AND = {
#					tier = COUNT
#					prestige = 200
#					piety = 200
#				}
#				AND = {
#					tier = BARON
#					prestige = 100
#					piety = 100
#				}
#				AND = {
#					lower_tier_than = BARON
#					prestige = 50
#					piety = 50
#				}
#			}
		}
		effect = {
			if = { limit = { is_satanic_or_iblisic = no }
				if = { limit = { tier = EMPEROR }
					prestige = -500
					piety = -500
				}
				if = { limit = { tier = KING }
					prestige = -400
					piety = -400
				}
				if = { limit = { tier = DUKE }
					prestige = -300
					piety = -300
				}
				if = { limit = { tier = COUNT }
					prestige = -200
					piety = -200
				}
				if = { limit = { tier = BARON }
					prestige = -100
					piety = -100
				}
				if = { limit = { lower_tier_than = BARON }
					prestige = -50
					piety = -50
				}
			}
			add_trait = homosexual
			church_opinion = -50
			if = {
				limit = {
					trait = zealous #
					NOR = {
						is_satanic_or_iblisic = yes
						religion = mrakosoftist
						religion_group = communist_group
						religion_group = anarchist_group
					}
				}
				remove_trait = zealous #
			}
			if = { limit = { trait = celibate } #  
				remove_trait = celibate #  
			}
			character_event = { id = Rape.7 tooltip = EVTTOOLTIPRape.7 }
		}
		ai_will_do = { factor = 1
			modifier = { factor = 0.01 } # Less likely to do it
 			modifier = { factor = 0.05
				OR = {
					trait = crusader 
					trait = nun 
					trait = pilgrim 
					trait = mirza 
					trait = sayyid
				}
			}
			modifier = { factor = 0.05 } # Less likely to do it
			modifier = { factor = 0.05
				NOT = { age = 30 }
			}
			modifier = { factor = 0.2
				AND = { age = 30 NOT = { age = 60 } }
			}
			modifier = { factor = 0.3
				age = 60
			}
		}
	}
}